Cell Stage

The Cell Stage is the first gameplay stage in Elysian Eclipse. The Cell Stage takes place during the player creature's first stage in evolution, as a basic cellular organism.

Game-play
The Cell Stage will be top-down and will feature very similar game-play to Spore's Cell Stage. In it, the player microbe must eat Nutrients in order to gain Nutrition, Health and Evolution Points, as you can check in its current progress in Cell Stage Demo.

Stats
Microbes have seven main stats:


 * Health
 * 6 Base, creatures die when it reaches 0.
 * Energy
 * 30 Base, required to trigger active Abilities.
 * Nutrition
 * 100 Base, slowly drains, Creature loses health when it reaches 0
 * Digestion
 * Converts Nutrition into Energy
 * Thorns
 * Deals damage when attacked
 * Sensing
 * Level 1: Minimap
 * Level 2: Markers
 * Level 3: See marked objects through walls
 * Swimming
 * 10 Base, Increases Speed

Objects in all Cell Stage biomes

 * Yellow Nutrients: Spawn near Microbes, Give 10-15 Nutrition, 1 EP
 * Red Nutrients: Released from dead Microbes, Give 10-15 Nutrition, 2 Health, 5 EP
 * Blue Nutrients: Found under Environment Objects, Give 20-25 Nutrition, 5 Energy, 2 EP
 * Green Nutrients (Microalgae): Spawn in Clouds, Give 3 Energy, 1 EP
 * Microfossils: Rare Spawn, Need to be cracked, Give New Part or 20 EP
 * Boss Eggs: Rare Spawn, Need to be cracked, Spawn a Boss Microbe
 * Whirlpools: Rare Spawn, Open menu to travel between Biomes

Level System
The player has a level and 'points' called Evolution Points (EP) which you get by eating. Each level grants the player 5 DNA which can be used to attach and upgrade parts in the editor. Once you reach a certain level, you won't earn any more EP until you move on to the next area where more difficult enemies await (ensuring the game stays difficult). The maximum level in the Cell Stage is planned to be 20, allowing for a maximum of 100 DNA points.

Combat
Combat is still in early development. Though as of V 0.2.3 the player is able to attack other cells with the appropriate mouth part.

Types of AI Microbes in all Cell Biomes

 * Prey: Small, Flees from the player, Absorbable for rewards similar to red nutrients
 * Peer: Medium, Only attack when damaged first, Flee at 1/2 health, Drop red nutrients
 * Predator: Big, Will attack player on sight, Flee at 1/3 health, Drop red nutrients
 * Boss: Very Big, Will fight player to death, Drop Whirlpool and Combat Part, Unlock next Biome
 * Epic: Massive, Can be seen in the background, Will reappear later as smaller microbes

Editor
The Cell Stage features the Microbe Editor, which the player can use to evolve and change their Microbe. Players will unlock different parts to upgrade their Microbe's abilities.