Creature Editor

The Creature Editor is the main editor in the Aquatic Stage and Creature Stage it lets the player create and edit Creatures in 3D. The main difference between the Creature Editor in the Aquatic and Creature Stages will be the parts accessible and the background/music. As of June 2022 the Editor only has parts from the Microbe Editor.

Body Structure Parts
The Creature Editor allows you to place body structure parts on a two-dimensional plane, letting you form the basis of your creature. This works similar to the "spine" you have in Spore, but allows you to make any shape you want, as long as it fits in the creator.

Colouring
All parts can be coloured from within the editor, the sidebar has a colour picker when a part is selected. Colours use a hexadecimal code, which can be copy and pasted to other parts.

Scaling/Rotation
Most parts can be scaled globally, and/or by the X, Y, or Z axis. This allows customization and being able to morph and distort parts to the player's liking. Additionally, parts can be rotated in 360° on the X, Y, and Z axes.

Advanced Part Morphing
A new morph system, allowing you to change fine details like the pupil size of eyes or the sharpness of spikes, instead of just being able to stretch the parts. This was added in V 0.2.0 with the ability to change eyes as mentioned above.

3D
Currently, in the Creature Editor body structure parts can only be placed on a 2D axis, either on the floor or on the plane of the arrow. The ability to place body structure parts in 3D is planned.