Weather

The Weather is the state of the atmosphere on planets, describing for example the degree to which it is hot or cold, wet or dry, calm or stormy, clear or cloudy. Both time and weather will work differently on different planets, resulting in a lot of visual variety for the skies and even some minor gameplay changes. Further weather types like sandstorms may be added in the future, but aren't planned at the moment. On Lush planets, the weather will be pretty harmless. It will rain a lot, but it won't cause floods or any other harms to your species. So the weather is mostly just visual here.

On the other 2 planet types in creature stage, the weather can become dangerous. Clear weather on a desert planet could dehydrate and kill your creature, if you aren't near any water sources. A snowstorm on a frozen planet could freeze your creature to death. A future update will add a temperature display, so you can see when the weather can harm your creature.

While there won't be a way to transition between weather states as of V 0.2.4, you will still be able to see most of them in the Blorb Zone. It will be cloudy by default, but there will be two small patches where it constantly rains or snows, so you can see the particle effects.