Microbe Editor

The Microbe Editor (also referred to as the Cell Editor, or Cell Stage Editor) is the main editor in the Cell Stage and lets the player create and edit Microbe in 2D from a top-down perspective. As of July 2022, the Cell Editor contains 34 different parts.

Body Structure parts
Body Structure parts are used as a base for a creation. Currently, there are two different body structure parts 'Membrane' and 'Skin'. Body Structure parts merge together like goo and can be changed with the merge slider. Additionally, there are "Merging" parts which merge into body structure parts and other merging parts. Merging parts have a "2D colour mode" which can be used to make custom patterns.

Colouring
All parts can be coloured from within the editor, the sidebar has a colour picker when a part is selected. Colours use a hexadecimal code, which can be copied and pasted to other parts.

Scaling/Rotation
Most parts can be scaled globally, and/or by the X, Y, or Z axis. This allows customization and being able to morph and distort parts to the player's liking. Additionally, parts can be rotated in 360° on the X, Y, and Z axes.

Advanced Part Morphing
A new morph system, allowing you to change fine details like the pupil size of eyes or the sharpness of spikes, instead of just being able to stretch the parts. This was added in V 0.2.0.